![]() GPU out-of-core rendering now automatically disable Film GPU image pipeline to save more memory.Introduced the MIPMAPMEM Scene texture image maps resize policy.Added the support for new pyluxcoretools MakeTX.Added the support for Intel OIDN auxiliary buffers pre-filtering.Introduced the MINMEM Scene texture image maps resize policy.Reworked the way alpha channel is computed for transmitted paths.Introduced the concept of Scene texture image maps resize policy and the support for NONE and FIXED policies.LocalRandomMapping3D now supports optional random rotation step parameter (issue #528).UVRandomMapping2D now supports optional random rotation step parameter (issue #528).Regularize coordinate system to solve some anisotropic related issue with glossy material (pull request #521).FILESAVER avoids to save the internal random image map (used by randomized tiling).Added the support for color spaces (Nop, LuxCore and OpenColorIO) to light sources.Added the support for color spaces (Nop, LuxCore and OpenColorIO) to materials.Added the support for color spaces (Nop, LuxCore and OpenColorIO) to implicit definitions of constant textures.Added the support for color spaces (Nop, LuxCore and OpenColorIO) to constant textures.Added the support for color spaces (Nop, LuxCore and OpenColorIO) to image maps.Added the support for new TONEMAP_OPENCOLORIO tone mapper.Introduced (partial) multi-thread support in pre-processing of Light sources.Optimized the parsing of mesh light sources and it is now about 3x faster.BIDIRCPU can now use PhotonGI caustic cache to render SDS paths.
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